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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
03-19-2019 , 13:53 Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
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2464
Quote:
Originally Posted by
mlov420
I thought that might be the case because OP says it was originally compiled with SM 1.5 but I figured since it's received updates over the years, that it might be on a new syntax.
I just downloaded SM 1.5.2 but it seems compiling plugins with that version is different than with the newer versions of SM. There is not a compile.exe in the scripting folder, it resides in another folder. When moved into the scripting folder or attempted to be used in it's original folder, it just says spcomp.exe is missing (which doesn't exist in the 1.5.2 download from Alliedmodders Github).
The only "compile" file in the scripting folder is compile.sh but you can't drag an .sp into it like you can with compile.exe. I don't know, I guess this part is a little above my head at the moment or I'm just missing something completely when compiling in that old SM version.
.sh is the linux version.
Try this:
https://sourceserver.info/downloads/...30-windows.zip
Last edited by Ejziponken; 03-19-2019 at
13:56
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