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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 03-02-2019 , 17:04   Re: Polymorph: Mod Manager
Reply With Quote #959

Quote:
Originally Posted by rtxa View Post
Yes, but I'm afraid when the next map is loaded, that a cfg gets execute and overwrites that value (some owners have set mp_teamlist in server.cfg), so that's why I'm telling you that another place to apply settings will be plugin_precache(). I'm not sure is there is a better method (maybe applying settings after server.cfg gets executed).
So, I just download DMC and did some testing. The value in server.cfg doesn't do anything for the current map. Only the value that mp_teamlist was set to on the last map is used. So, even if the value is set by a plugin or manually at the end of a map, that will be the value used on the next map (and not the value in server.cfg).

Loading mod-specific plugins is exactly the same way so I imagine that I'd be able to set it when the plugins are configured. I'll look into something.

EDIT: Looks like I already did this 4 years ago. That should work for you.
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Last edited by fysiks; 03-02-2019 at 17:50.
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