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Junior Member
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12-23-2018
, 13:54
Re: Advanced Experience System
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#37
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srry 4 my dublu post,please delete first.
Hello my friends,
First happy Holidays,then the problems: D
I have a problem with plugin AES
Every change the map, bonus points and XP level is reset....why?
where i find the setting ?
This is my aes.cfg
Quote:
hello,
// -- aes_main.amxx -- //
// Database settings.
// 0 - disable
// 1 - use file /amxmodx/data/aes/stats.ini
// 2 - use SQL database
aes_db_type "1"
// Prune time (inactivity days), inactive players will be deleted from stats.
// If set to 0, then no prune.
aes_db_prune_days "30"
// Rank mode.
// 0 - Nick
// 1 - SteamID
// 2 - IP
aes_track_mode "0"
// Level settings.
// Sets experience value for level. How much experience player needs to get to gain this level.
// One value of experience - one level.
// How many experience values you write here, so many levels will be.
// Do not forget to edit lang file.
aes_level "100 200 400 600 1000 1500 2000 3000 4000 6000 10000 12000 14000 15000 15500 17000 18000 20000 21000 31000 999999 9000000"
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
// -- aes_exp_cstrike.amxx -- //
// XP for kill.
aes_xp_frag "1"
// XP for headshot.
aes_xp_hs "3"
// How much experience will be given for one murder
aes_xp_frag "2"
// How much experience will give for killing headshots.
aes_xp_c4_explode "5"
// XP for bomb defuse.
aes_xp_c4_defused "5"
// XP for hostage got.
aes_xp_hostage_got "5"
// XP for hostage rescue.
aes_xp_hostage_rescue "5"
// XP for escaped as V.I.P.
aes_xp_vip_escaped "5"
// XP for V.I.P assassination.
aes_xp_vip_killed "5"
// FFA mode.
aes_xp_ffa "0"
// Bonuses for frags, headshots and etc.
// Syntax: "<frags> <bonus num> <frags> <bonus num> <frags> <bonus num> and etc."
// Players can use bonuses in /bonus menu.
// 0 - disable.
// for frags
aes_anew_frags "10 1 20 2 30 3 40 5"
// for headshots
aes_anew_hs "7 1 14 2 20 3 30 4"
// for knife frags
aes_anew_knife "1 1 2 1 3 1 4 1"
// for he frags
aes_anew_he "4 1 5 1 6 1 7 2"
// Frags for bonuses reset on
// 0 - never resets
// 1 - on player die
aes_anew_reset "1"
// -- aes_informer.amxx -- //
// Show message on level up. 1 - only for player. 2 - for all. 0 - disable.
aes_newlevel_chat "2"
// HUD update interval
aes_hud_update "1.5"
// Enable HUD informer about current rank and experience
aes_hud_info_default "1"
// Informer type 1 - Hud. 0 - disable
aes_hud_info_type "1"
// Informer color. Red, Green and Blue.
aes_hud_info_color "100 100 100"
// Informer position. X and Y axis.
aes_hud_info_pos "0.01 0.13"
// Bonus informer type. 1 - Hud. 0 - disable
aes_hud_anew_type "1"
// Bonus informer color (r g b).
aes_hud_anew_color "100 100 100"
// Bonus informer position (x y).
aes_hud_anew_pos "-1.0 0.90"
// -- aes_bonus_system.amxx -- //
// Enable bonus system.
aes_bonus_enable "1"
// Bonus system will be disabled until this round.
aes_bonus_firstround "3"
// Disable bonus system on certain maps.
aes_lockmap "35hp"
aes_lockmap "35hp_2"
// -- aes_main.amxx -- //
// > SQL < //
// SQL connection details.
// SQL Host.
aes_sql_host "localhost"
// SQL User.
aes_sql_user "root"
// SQL Password.
aes_sql_password ""
// SQL Database.
aes_sql_db "amxx"
// SQL AES Table.
aes_sql_table "aes_stats"
// Maximum SQL connection fails.
// After reaching SQL fails limit plugin stops connects to database until map end.
aes_sql_maxfail "10"
// SQL Driver.
// mysql or sqlite.
aes_sql_driver "mysql"
and I'm also interested in changing the / anew in / bonus command, but I do not know where I find the setting
please help me...
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Last edited by strugurel; 12-23-2018 at 16:14.
Reason: happy Holidays
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