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Does anyone know how trigger_multiple works?
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klippy
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Join Date: May 2013
Location: Serbia
12-02-2018 , 08:14 Re: Does anyone know how trigger_multiple works?
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I don't think it checks collisions for all triggers each frame, even the HL1 engine didn't do that. A lot of algorithms go into optimizing the physics engine, it's not as simple as looping all entities and doing some basic math on each polygon/face to check bounds, I'm sure.
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