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MasterMind420
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Join Date: Nov 2010
Old 11-27-2018 , 09:17   Re: [L4D2] Send Players to Spec on Connect
Reply With Quote #3

Quote:
Originally Posted by LenHard View Post
player_activate event with a little timer would probably work.
player_activate event fires at the beginning of every map load...you want to use player_first_spawn event, also timing is crucial when doing it, i believe it needs a small delay...I do this in a private plugin I made...
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