Quote:
Originally Posted by Vaggelis
PHP Code:
new ent
while((ent = FindEntityByClassname(ent, "prop_physics_multiplayer")) != -1)
{
new String:m_ModelName[64]
GetEntPropString(ent, Prop_Data, "m_ModelName", m_ModelName, sizeof(m_ModelName))
if(StrContains(m_ModelName, "soccerball"))
{
AcceptEntityInput(ent, "Kill")
}
}
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If you're on SM 1.9.0.6225 or higher, you can also use RemoveEntity(ent) as a replacement for AcceptEntityInput(ent, "Kill").
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