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Visinescu
Senior Member
Join Date: Dec 2015
Location: England now,Home Romania.
Old 09-06-2018 , 02:26   Re: Knife distance not accurate
Reply With Quote #6

Quote:
Originally Posted by gil5587 View Post
hmm but I don't mean the feeling of it, like if it shows 40 units, while it felt like 10...
I mean that it really difference between my server and others...
I don't know how to explain..hahhaha
what can affect it on a server?
there are rates/commands in server.cfg for example that can cause it?
Lag and latency/ping does cause problems if it's really bad, for example if you have ping 70-80 and your enemy has 5-8 then it will always feel like your opponent has some kind distance hack over you.

I used to have a very popular knife server back in the day , always had 24/32 players on it with dproto but I've come across a bunch of hackers and exploitheads coming after my server just because 1 guy kicked their butt, so since then I've just given on non-steam, i was still getting 10+ players tho.

I'm getting offtopic, here are a few of my server settings that i can remember of the top of my head.
Code:
sv_minrate "25000"
sv_maxrate "100000"
sv_unlag "1"
fps_max "330"
sys_ticrate "330"
sv_airaccelerate "100"
And the rest i can't even remember, also lag/ping can be because of a lot of plugins and resources or even the host itself having bad performance.
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