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[HELP] Writing a module hooking CBasePlayer::SetAnimation
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Natsheh
Veteran Member
Join Date: Sep 2012
09-04-2018 , 19:22 Re: [HELP] Writing a module hooking CBasePlayer::SetAnimation
#
22
Quote:
Originally Posted by
Arkshine
Try that.
Unzip
setanimation-files
in
/dlls
(1.8.2) or
/modules
(1.8.3-dev)
In your plugin use the
OnSetAnimation
forward:
Code:
public
OnSetAnimation
(
player, anim
)
{
// return PLUGIN_HANDLED to block the call
}
EDIT: I guess I could add a native later.
There is a mistake in a include file called setanimation.h line 10.
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