Thread: [Solved] [CSGO] TE_SetupBeamRingPoint
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eyal282
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Join Date: Aug 2011
Old 06-27-2018 , 13:45   Re: [CSGO] TE_SetupBeamRingPoint
Reply With Quote #5

Quote:
Originally Posted by blacklagoon View Post
Might be wrong, but i don't think it would. It should still be fixed.
maybe it's the halo one which requires a render mode of 9, if i remember well those halo sprites has a tendency to be seen through walls if not rendered in World Space Glow.
"$spriterendermode" "9"
Why can't I locate "materials/sprites/bomb_planted_ring.vmt" location although it's working? I searched all of steamapps folder.

Also for some reason it can randomly not work although there isn't an error or something, exact same sequence with no change of parameters except for origin.
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Last edited by eyal282; 06-27-2018 at 13:55.
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