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L4D2 auto change Maps
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joyist
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Join Date: Apr 2018
04-17-2018 , 16:40 L4D2 auto change Maps
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The third time I spoke in the community, I'm sorry, my ability is limited, my English is very poor
This is an L4D2 auto-commutation plugin that reads the data/R_AC_MAPS.txt map list, informs the player in the final chapter of the campaign, and replaces the new map 5 seconds before the end of the campaign. I decompiled the extracted source. The code can't be compiled again. It helps to consult the professional. If something goes wrong, please fix it.:培根!:
R_AC_MAPS.7z is the complete plug-in
R_AC_MAPS.txt into the addons\sourcemod\data directory
The English translation of .sp has been added. May help you understand the working mechanism of this plugin
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(R_AC_MAPS.sp - 800 views - 9.5 KB)
R_AC_MAPS.7z
(9.5 KB, 1389 views)
R_AC_MAPS.txt
(1.3 KB, 1214 views)
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Get Source
(R_AC_MAPS_en.sp - 961 views - 9.7 KB)
Last edited by joyist; 04-18-2018 at
02:28
. Reason: The English translation of .sp has been added.
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