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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 03-20-2018 , 17:21   Re: "Client X is not connected" directly after IsClientConnected
Reply With Quote #8

Good point, thanks.

Ahh, missed Visual77 answer.
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Old syntax because your plugin is written in old syntax. There's no point playing sounds to clients that can't hear them anyway, that's why you check IsClientInGame.
Thanks.

BTW. Not my code/code style, so I'll leave that syntax as is for now.
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