Thread: fullupdate
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aron9forever
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Join Date: Feb 2013
Location: Rromania
Old 02-17-2018 , 05:02   Re: fullupdate
Reply With Quote #3

It's not really a command as much as it is a function, in the sense that the player's don't ever execute it manually but the game executes it for them on certain events

you can give it a try, hook the command and print a message, start recording a demo, and your client will execute it
I wouldn't be surprised if it executed randomly during gameplay as well, AFAIK it has to do something with updating the HUD or score info or such.



it can not crash the server, it can at most flood it and create high latency or hang the process, it won't crash though, as soon as the flood stops the process continues
if you have latest reHLDS I wouldn't worry about it, it's a 2012 - 2013s thing
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Meanwhile, in 2050:
Quote:
Originally Posted by aron9forever
useless small optimizations
Quote:
Originally Posted by Black Rose View Post
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.

Last edited by aron9forever; 02-17-2018 at 05:02.
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