Thread
: [Solved]
Jimmy Gibbs crashes server
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eyal282
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Join Date: Aug 2011
01-27-2018 , 15:32 Re: Jimmy Gibbs crashes server
#
6
SOVLED!
The reason of crashing splits into 2 reasons:
1. I used RemoveEdict instead of AcceptEntityInput(entity, "Kill")
2. I didn't block the ability of more jimmy gibbs to spawn when the map ends. This means that when the round ends & in "OnMapEnd", the amount of jimmies left should be set to 0, so that the forward "OnEntityCreated" will not touch any spawned commons.
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Last edited by eyal282; 01-27-2018 at
16:50
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