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NgBUCKWANGS
Senior Member
Join Date: Dec 2014
Old 12-16-2017 , 02:05   Re: [L4D2] Scuffle - Get Up! (Ready for Testing 12-15-17)
Reply With Quote #6

Quote:
Originally Posted by cravenge View Post
With that netprop, the heartbeat will automatically play and stop when the player is not in B/W mode.

Also, I read from a(n unofficial) wiki somewhere (I didn't remember the URL) that whenever "m_bIsOnThirdStrike" netprop is changed manually, "m_isGoingToDie" netprop must also be changed. The reason, I forgot, has to do something in the game. Similar to "m_bHasNightVision" and "m_bNightVisionOn" netprops in L4D for the hidden Night Vision upgrades.
I just tried this out and now I fully understand what you mean. Currently, when someone goes into a black and white state, the vision changes and the heartbeat emits but the survivor will stay quiet about their state. Your tip actually causes the survivors to murmur outloud to themselves, they're "gonna die" (an auditory clue for other survivors).

Nice tip, it's very much appreciated, I've implemented it and have given you full credit for it. Thank you cravenge

PS. The netprop doesn't affect the heartbeat at all

Last edited by NgBUCKWANGS; 12-16-2017 at 02:06.
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