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MasterMind420
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Join Date: Nov 2010
Old 11-02-2017 , 10:17   Re: [L4D2] Pipebomb Duration
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Quote:
Originally Posted by Technoblazed View Post
I'd advise changing it into a second argument instead, having the "same" function essentially repeated 9 times seems pretty pointless.
yah thats actually a good point, i wrote this when i had minimal experience at writing arguments or coding really. Although pointless its negligible, when i get around to it i'll rewrite it better. As is, it works as intended, but thanks for the advice regardless
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