Quote:
Originally Posted by Headline
Windows srcds servers do outperform linux servers, but this isn't your golden solution you're looking for
I know of no CPU capable of doing this. As far as I know, any server with 64 player slots is running <= 64 tickrate
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Thank you very much for your response!
Can you please give me more details why Windows is not a solution?
Do you have any idea of recommended specs, for example for 32 players 128 tick rate server?