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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-20-2017 , 18:54   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #337

Quote:
Originally Posted by SmackDaddy View Post
asherkin - still getting the same error with the latest 1.8 sourcemod with the updated TF2 gamedata

Would 1.9 be worth a try or is "Connect" simply broken? Like I said, I'll donate if it will be any incentive to fix this! ;)
Are you sure you're getting the same error? not a similar one?

Check that your gamedata file matches:
Code:
"CBaseServer__CheckMasterServerRequestRestart"
{
        "library"               "engine"
        "windows"               "\xE8\x2A\x2A\x2A\x2A\x83\x78\x04\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x48\x04\x8B\x01\x8B\x40\x2C\xFF\xD0\x84\xC0\x74\x2A\x56"
}
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Last edited by asherkin; 10-20-2017 at 18:54.
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