View Single Post
Author Message
blacklagoon
Senior Member
Join Date: Jun 2012
Old 09-10-2017 , 01:40   [csgo] retrieving a vtable offset from CBasePlayer::
Reply With Quote #1

hi and sorry to bother you again, would you know how to retrieve this offset on linux ? (CBasePlayer::IsReadyToSpawn function is quite complicated to retrieve with the vtables)
I don't have a good recent server.dll to make a diff with windows if anyone can provide me one without me needing to overload my harddrive, it would be nice.

Code:
0	sub_588960
1	sub_588980
2	sub_5010C0
3	sub_3F7C60
4	sub_3F7BE0
5	sub_3F7BF0
6	sub_3F7C00
7	sub_3F7C30
8	sub_3F7C10
9	sub_3FB3A0
10	sub_588910
11	sub_588920
12	sub_588900 < this is CBasePlayer::IsReadyToSpawn in IDA
13	sub_500C20
14	sub_3F7C40
15	sub_500E00
16	sub_500E10
17	sub_500E30
18	sub_521C70
19	sub_503C60
20	sub_5010F0
21	sub_507B40
22	sub_5889D0
23	sub_501CF0
24	sub_524B40
25	sub_589910
26	sub_441FB0
27	sub_501C80
28	sub_500F80
29	sub_3F76F0
...
I can't believe it has the same offset as GetDataDescMap, what value should i add?
IDA xrefs points me to this vtable so it's the only vtable i can get it from with my knowledge...

Last edited by blacklagoon; 09-13-2017 at 07:37.
blacklagoon is offline