Thread
:
[Any] Set Start Health
View Single Post
RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
07-26-2017 , 20:59 Re: [Any] Set Start Health
#
31
Quote:
Originally Posted by
Obyboby
Still had no chance to try this :C
But I realized that the warmup weapons are chosen randomly and I don't think I have the chance to check whether or not the decoy weapon is a decoy.
SO I would either have to set HP to 1 for every round (even non-decoy warmups) or give up and not use this :C
The plugin (in my previous post) should check if the user has a decoy and if so sets health to 1 hp...
__________________
My plugins
:
Red Maze
Afk Bomb
RAWR
(per player/rounds Awp Restrict.)
Kill Assist
Be Medic
You can also
Donate
if you appreciate my work
Last edited by RedSword; 07-26-2017 at
21:00
.
RedSword
View Public Profile
Send a private message to RedSword
Find More Posts by RedSword