Looking at some examples of plugins that use some sort of hook to
player_connect, they seem to follow this format:
PHP Code:
public Action Event_PlayerConnect(Handle event, const String name[], bool dontBroadcast)
Are the second two arguments required? Additionally, should I need anything other than the
networkid (player SteamID) information from the event? All the function will do is compare their SteamID to the database and check if they have infractions, and if so, print a message to admins.