View Single Post
Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 05-26-2017 , 23:52   Re: Teleport by using traceray
Reply With Quote #6

Quote:
if(TR_DidHit())
Remove it

Also TraceHull is point to point ray not angles
https://sm.alliedmods.net/new-api/sd...e/TR_TraceHull

Quote:
TR_TraceHull(vecPos, vecEndPos, mins, maxs, MASK_SOLID);

--.A---------.B
ray

Last edited by Despirator; 05-26-2017 at 23:55.
Despirator is offline