View Single Post
343N
Member
Join Date: Jul 2015
Old 02-22-2017 , 11:47   Re: Store menu selection in client?
Reply With Quote #7

Quote:
Originally Posted by nosoop View Post
Create a globally-scoped player-indexed array to store the options chosen by each client (use GetItem() to get the menu info), then just pull the data from the array when you need it.
Ah, thought so. This was what I was looking for, I thought there might be a more elegant solution to this. How would I go about storing this data so that when the map changes/server crashes, the data is retained?
343N is offline