I made this code using the other parts of the plugin I am editing right now(cypis' killstreak plugin)
The thing is this bombs EVERY enemy on the map, I only need a single random enemy to get bombed. Can you help me with this one, please?
Code:
public CreatePredator2(id)
{
new num, players[32];
get_players(players, num, "gh");
for(new a = 0; a < num; a++)
{
new i = players[a];
if(get_user_team(id) != get_user_team(i))
client_cmd(i, "spk sound/mw/predator_enemy.wav");
else
client_cmd(i, "spk sound/mw/predator_friend.wav");
}
set_task(5.0, "predator_continue", id)
predator[id] = false;
}
public predator_continue(id)
{
new num, players[32], PlayerCoords[3];
get_players(players, num, "gh")
for(new a=0; a<num; a++)
{
if(!is_user_alive(players[a]) || get_user_team(players[a]) == get_user_team(id))
continue;
get_user_origin(players[a], PlayerCoords);
new Float:LocVec[3];
IVecFVec(PlayerCoords, LocVec);
create_ent(id, "bomb", "models/p_hegrenade.mdl", 2, 10, LocVec);
}
}