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Bittersweet
Veteran Member
Join Date: May 2012
Old 01-22-2017 , 15:47   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5072

Quote:
Originally Posted by ssphreak View Post
Hello -
Any help would be greatly appreciated, i run cs go gungame server, two kills per gun, after the update on 1-19-17 i upgraded to the latest sourcemod build (5968 ).

The issue is with the cz75a, I have 2 kills set per weapon, when i get to the cz i get one kill and get the level up sound, then the game crashes. Is anybody experiencing any issues with the cz?

Here;s the weapon info for it: "cz75a" {
"index" "48"
"slot" "1"
"clipsize" "12"
"level_index" "5"
}

This is the only thing i could find in the error logs: L 01/20/2017 - 00:12:20: [SM] Exception reported: Weapon index out of range [48]
L 01/20/2017 - 00:12:20: [SM] Blaming: gungame_sdkhooks.smx
L 01/20/2017 - 00:12:20: [SM] Call stack trace:
L 01/20/2017 - 00:12:20: [SM] [0] ThrowNativeError
L 01/20/2017 - 00:12:20: [SM] [1] Line 32, gungame/natives.sp::__IsWeaponKnife
L 01/20/2017 - 00:12:20: [SM] [3] GG_IsWeaponKnife
L 01/20/2017 - 00:12:20: [SM] [4] Line 35, gungame_bot.sp::GG_OnClientDeath
L 01/20/2017 - 00:12:20: [SM] [6] Call_Finish
L 01/20/2017 - 00:12:20: [SM] [7] Line 285, gungame/event.sp::_PlayerDeath
L 01/20/2017 - 00:12:20: [SM] Exception reported: Client index 0 is invalid
L 01/20/2017 - 00:12:20: [SM] Blaming: gungame_sdkhooks.smx
L 01/20/2017 - 00:12:20: [SM] Call stack trace:
L 01/20/2017 - 00:12:20: [SM] [0] IsClientInGame
L 01/20/2017 - 00:12:20: [SM] [1] Line 637, gungame/util.sp::UTIL_Timer_GiveNextWeapon


Thank you for your help - peace@!
If everything worked before the update, then I'd guess the update is to blame. Issues like this are usually fixed in subsequent SM updates. Make sure the issue is brought to the attention of SM higher ups.
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Thank you in advance for your help

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