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Mitchell
~lick~
Join Date: Mar 2010
Old 10-06-2016 , 23:38   [CS:GO] 10/06/16 New netprops and TempEnt
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Seems there are a few new netprops that can be played with:
Code:
CCSPlayer (type DT_CSPlayer)
  Member: m_flNextDecalTime (offset 3500) (type float) (bits 0) (NoScale)
Existing TempEnt Changes:
Code:
CTEPlayerDecal (type DT_TEPlayerDecal)
 Table: baseclass (offset 0) (type DT_BaseTempEntity)
 Member: m_vecOrigin (offset 16) (type vector) (bits 0) (Coord)
 Member: m_vecStart (offset 28) (type vector) (bits 0) (Coord)
 Member: m_vecRight (offset 40) (type vector) (bits 0) (Coord)
 Member: m_nEntity (offset 52) (type integer) (bits 11) (Unsigned)
 Member: m_nPlayer (offset 12) (type integer) (bits 32) (Unsigned)
 Member: m_nHitbox (offset 56) (type integer) (bits 16) (Unsigned)
New tempent netprops
FEPlayerDecal

It has been proven that these temp ents can now be attached to some props and will be spread across those surfaces.

Last edited by Mitchell; 10-06-2016 at 23:41.
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