Quote:
Originally Posted by Hanna
xD. Ok. A bit later. For now just short explanation.
1. To switch body on view model, first you need to make client think there is no weapon in our hands. Why? Because client sending anims too.
So we are using CD_ID in client update post and now emulating all weapons animations and fire 1 by 1 (like in examples).
I will include now knife with models.
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So basically what this does is:
- If i have for example, a Knife .mdl that have 5 different Knifes inside (on Body), i can freely switch them whiout animation bugs and stuff?