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Lux
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Join Date: Jan 2015
Location: Cat
Old 08-21-2016 , 19:42   Re: [L4D2] Improved Prevent M60 Drop
Reply With Quote #7

Mastermind is going a different route now using Weapon_Fire event instead of command inputs.
Not sure if the legacy way will be still there.

Should be better either way

Updated second post and master is combinding them to make it all better for us
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