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[TF2] Custom Weapons 3 (Beta 2)
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Mr.Orion
Senior Member
Join Date: Apr 2012
Location: In my microwave.
07-15-2016 , 13:26 Re: [TF2] Custom Weapons 3 (Beta 1)
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//* == [ ORION'S ATTRIBUTES ] == *\\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
UPDATED : 07/18/2016 : Version : 1.04/1.04/1.04
Sourcemod Version needed : 1.8
¥ Requests :
I do not take any requests anymore.
¥ A non-explained list of 159 attributes :
- ¥ ORION'S ATTRIBUTES : 85
- All Damage Done Multiplier
- Attack Speed On Kill
- Backstab Damage Modifier With A Stun
- Banner Extender
- Berserker Near Death
- Bleed At CLOSE RANGE
- Bullets Per Shot Bonus Dynamic
- Cannot Be Stunned
- Chance to Bleed
- Chance To Ignite
- Chance to Jarate
- Chance to Mad Milk
- Chance To Oneshot
- Charge Only On Health TRESHOLD DEMOMAN
- Combo
- Critical Hit Vs Invisible Players
- Critical Hit Vs. Airborne Players
- Critical Hit Vs. Burning Players at CLOSE RANGE
- Critical Hit Vs. Players In Water
- Critical Hit Vs. Scared Players
- Damage Bonus If Enemy Health Is Higher Than Threshold
- Damage Bonus If Enemy Health Is Lower Than Threshold
- Damage Bonus If Health Is Higher Than Threshold
- Damage Bonus If Health Is Lower Than Threshold
- Damage Bonus Vs. Airborne Players
- Damage Bonus Vs. Players In Water
- Damage Bonus Vs. Sappers
- Damage Charge Thing
- Damage Class
- Damage Done Is Selfhurt
- Damage Resistance Based On Health Missing
- Damage Resistance While Charging DEMOMAN
- Damage Self Upon Attacking
- Damage Taken Damage Nearby Enemies On Death
- Damage Taken From Backstab Reduced
- Damage Taken From Headshot Reduced
- Damage Taken While Invisible
- Damage When Metal Runs Out
- Disable Übercharge
- Drain Übercharge On Crit
- Drain Übercharge On Hit
- Enemy Health Lifesteal
- Enemy Health To Damage
- Fragmentation Grenade
- Health Lifesteal
- Health To Damage
- Heat Increases Damage Taken
- Heat Increases Fire Rate
- Homing Projectiles
- Hotsauce On Crit
- Hotsauce On Hit
- Ignite At Close Range
- Infinite Afterburn
- Kick-Ban On Kill-Hit
- Kill Will Gib
- Laser Damage Penalty
- Low Berserker Near Death
- Mark Victim Damage
- Maximum Enemy Health To Damage
- Maximum Health To Damage
- Metal Drain
- Metal On Hit
- Metal On Hit Damage
- Metal Per Shot
- Metal To Damage
- Mini-Critical Hit Vs. Burning Players at CLOSE RANGE
- Mini-Critical Hit Vs. Invisible Players
- Miss Decreases Fire Rate
- Missing Enemy Health Lifesteal
- Missing Enemy Health To Damage
- Missing Enemy Health To Damage FLAMETHROWER
- Missing Health To Damage
- Movement Speed To Damage
- Psycho Rampage
- Random Damage
- Remove Bleeding
- Scare On Kill
- Set Weapon Slot
- Spawn Skeleton On Kill
- Spy Condition Remover
- Steal Damage
- Stun On Crit
- Stun On Hit
- Teleport To Victim On Kill
- Übercharge On Hit
- ¥ MORE ADVANCED WEAPONISER 2'S ATTRIBUTES : 41
- Übercharge To Damage
- Enemy Übercharge To Damage
- Speed While Cloaked
- Invisible While Charging DEMOMAN
- Übercharge While Charging DEMOMAN
- Mark Victim
- Mark Victim For Death
- Damage Is Explosive
- Critical Damage Is Explosive
- Übercharge On Kill
- Add Condition On Alt-Fire
- Freely Deploy Übercharge
- Weapon Level Up [dealt]
- Weapon Level Up [received]
- Respawn Where You Died
- Fly While Shooting
- Minimann
- Disable Slot
- Disable Alt-Fire
- Jump Bonus On Hit-Kill
- Bonk Health
- Critical Hit On Health Threshold
- Mini-Crititical Hit While Disguised At CLOSE RANGE
- Crititical Hit While Disguised At CLOSE RANGE
- Non-Critical Hit Damage Multiplier
- Ragemeter Decreases When Not Doing Any Damage
- Speed Boost While On Fire
- Disorientate On Hit
- No Backstab
- Charged Airblast SOUND ONLY
- Meet The Sniper Combo
- Meet The Pyro Combo
- Increased Pushscale
- Disarm Silent
- Miss Causes Delay
- Electroshock
- Critical Hit Vs. Healing Medics
- Democharge On Hit
- Hotsauce Yourself On Miss
- Disable Primary Fire
- Metal Shield
- ¥ DOTA 2'S ATTRIBUTES : 33
- Bash
- Blade Mail
- Block Damage
- Bloodbath
- Bloodstone
- Burning Spear
- Craggy Exterior
- Critical Aura
- Damage Aura
- Desolator
- Dispersion
- Duel
- Enchant Totem
- Enrage
- Evasion
- Evasiveness On Hit
- Fervor
- Fury Swipes
- Inner Vitality
- Jinada
- Kill At High Health Threshold
- Kill At Low Health Threshold
- Last Will
- Lifesteal
- Lifesteal Aura
- Lifesteal On Crit
- Necromastery
- Overpower
- Radiance
- Radiance Evasion
- Return
- Static Field
- True Strike
¥ Changelog :
- Not sure if I'm gonna do a REAL changelog, it's pretty heavy I think, but here's the biggest change I guess :
- - Ported to CW3.
- - - This means that the CW2 one is no longer supported anymore. (and no, you can't take it over)
- - Added new attributes !
- - Changed how attributes work !
- - Fixed bugs !
- - Added more stuff into the include file !
- - I don't know.
¥ Known Bugs :
[img=http://trixmoto.net/files/none.jpg][/img]
¥ Source Code :
The source code isn't in the .zip file, everything is on my Github :
https://github.com/OrionTCB/customweaponstf
The compiled version on the github might not be the latest, just download the file from AM to be sure.
Attached Files
Orion.zip
(247.7 KB, 3110 views)
Orion Newest Not Tested.zip
(245.0 KB, 1923 views)
Last edited by Mr.Orion; 10-31-2017 at
14:31
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