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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 06-25-2016 , 17:29   Re: [TF2] tf_mm_servermode change that's breaking servers
Reply With Quote #4

Quote:
Originally Posted by AeroAcrobat View Post
So it's no longer possible to run a single map e.g. 24/7 payload with quickplay enabled?
My servers are switching to MvM maps if tf_mm_servermode is set to 1.

That was not the case before the update ...

before update:
Code:
tf_mm_servermode 0        // Activates / deactivates Lobby-based hosting mode.
                        // 0 = not active
                        // 1 = Put in quickplay pool (based on current map)
                        // 2 = Put in MvM pool.  (Lobby will control current map)
after update:
Code:
"tf_mm_servermode" = "0" min. 0.000000 max. 1.000000
          game notify
          - Activates / deactivates Lobby-based hosting mode.
            0 = not active
            1 = Put in matchmaking pool (Lobby will control current map)
The old tf_mm_servermode 1 was for the Quickplay Beta from 2012, which Valve removed later that same year. It hasn't been present in the game since then.
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Last edited by Powerlord; 06-25-2016 at 17:29.
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