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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 06-25-2016 , 17:16   Re: [TF2] tf_mm_servermode change that's breaking servers
Reply With Quote #3

So it's no longer possible to run a single map e.g. 24/7 payload with quickplay enabled?
My servers are switching to MvM maps if tf_mm_servermode is set to 1.

That was not the case before the update ...

before update:
Code:
tf_mm_servermode 0        // Activates / deactivates Lobby-based hosting mode.
                        // 0 = not active
                        // 1 = Put in quickplay pool (based on current map)
                        // 2 = Put in MvM pool.  (Lobby will control current map)
after update:
Code:
"tf_mm_servermode" = "0" min. 0.000000 max. 1.000000
          game notify
          - Activates / deactivates Lobby-based hosting mode.
            0 = not active
            1 = Put in matchmaking pool (Lobby will control current map)
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Last edited by AeroAcrobat; 06-25-2016 at 17:18.
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