There is no need to use Collision Hook or detect collisions at all to:
- enable collisions "on duck"
- disable collisions for teammates, hostages
- probably for nades too, but this part is useless for me
Quote:
Originally Posted by Nerus
It is efficient and does not burden the server (checking only on collision event)
|
I don't think it really is. On big servers many collisions happen every second.