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Benoist3012
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Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 04-30-2016 , 16:47   [TF2] Respawn System API!
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[TF2] Respawn System API

  • Version: 0.2

Introduction:
Oh no, an other respawn time plugin, wait it's not a new respawn time plugin. It's an API, that allows you to control the respawn time! And you don't have to print an ugly message like in other respawn plugins! You can override the client's hud directly! And I made a ton of natives to make your life easier.

Description:
  • Allows plugin developpers to control the game's respawn time.
    You can:
  • Set the respawn time of a team.
  • Set the respawn time of a client.
  • Get the respawn time of a team.
  • Get the respawn time of a client.
  • Detect when the game changes the respawn time of a team.
  • Detect when the game sets the respawn time on the client.
  • Detect when the game updates the respawn time of a client.
The inc (with forwards and natives):
Spoiler


Installation:
  • Download tf2_respawn_system_core.smx and put it into your plugins folder.
  • Download tf2_respawn.inc and put into your include folder.
  • (Optional) Download tf2_respawn_system_core.sp and put into your scripting folder.

Bugs:
  • None.

List of plugins working with this API:
  • None (A plugin, and a example plugin are comming).

Total downloads:
  • 85

Git-Hub Link
Attached Files
File Type: sp Get Plugin or Get Source (tf2_respawn_system_core.sp - 546 views - 11.9 KB)
File Type: smx tf2_respawn_system_core.smx (8.8 KB, 561 views)
File Type: inc tf2_respawn.inc (3.7 KB, 554 views)
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Last edited by Benoist3012; 03-19-2017 at 12:51.
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