Thread
:
[TF2] Rollermine spawner
View Single Post
FlaminSarge
Veteran Member
Join Date: Jul 2010
04-22-2016 , 06:52 Re: [TF2] Rollermine spawner
#
29
You might be able to improve the tracking behavior by storing the target client's last known position for each mine, and having the mine continue to move towards that location after it loses line of sight. If it regains line of sight during that time, it could start tracking the client again. I recall some old homing rocket plugins did this.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno
64-bit will break everything. Don't even ask.
All plugins
: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam
is for playing games.
You
will
be fed to javalia otherwise.
Psyduck likes replays.
FlaminSarge
View Public Profile
Send a private message to FlaminSarge
Find More Posts by FlaminSarge