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[L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
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MasterMind420
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Join Date: Nov 2010
04-14-2016 , 13:08 Re: [L4D/L4D2] Anti-Runner System UPDATED
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You still trying to figure out how your gonna code the distance, cravenge? I'm just wondering because if you haven't looked at the plugin Self Standup by Gsix, it may be worth a look, he's got some good code in there for distance and clearance radius...i'm sure it can give you an idea or be modified to suit your needs.
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