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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 04-10-2016 , 05:40   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #184

Quote:
Originally Posted by ClassicGuzzi View Post
Also here is a little new version, it has the new syntax and I added @death @runners and @aliverunners as a target for commands.
Code:
L 04/10/2016 - 10:45:51: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 04/10/2016 - 10:45:51: [SM] Displaying call stack trace for plugin "deathrun_redux.smx":
L 04/10/2016 - 10:45:51: [SM]   [0]  Line 1114, C:\Users\dguzzi\Documents\sourcemod-workspace\DeathrunRedux\scripting\deathrun_redux.sp::RespawnRebalanced()
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