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[L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
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Sev
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Join Date: May 2010
04-09-2016 , 11:40 Re: [L4D/L4D2] Anti-Runner System UPDATED
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I've always felt we should punish the individual over punishing the entire team for rushing.
Good work on the plugin, but I'll throw some suggestions out there.
1. Blinding the solo rusher
2. Vomitting the solo rusher
3. Temporary give him limping health until he returns to the team, then restore his original HP after damages he might take
4. Teleport the solo rusher back
Course, all that would be dependent on setting a certain range at which to inflict these punishments.
Last edited by Sev; 04-09-2016 at
11:40
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