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Sev
Veteran Member
Join Date: May 2010
Old 04-09-2016 , 11:40   Re: [L4D/L4D2] Anti-Runner System UPDATED
Reply With Quote #2

I've always felt we should punish the individual over punishing the entire team for rushing.

Good work on the plugin, but I'll throw some suggestions out there.

1. Blinding the solo rusher
2. Vomitting the solo rusher
3. Temporary give him limping health until he returns to the team, then restore his original HP after damages he might take
4. Teleport the solo rusher back

Course, all that would be dependent on setting a certain range at which to inflict these punishments.

Last edited by Sev; 04-09-2016 at 11:40.
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