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Reverse velocity of player
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SpeeDeeR
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Join Date: Mar 2010
Location: Bulgaria
03-20-2016 , 10:14 Re: Reverse velocity of player
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You need to calculate the reversed vector between a point(the pusher?) and player's origin, and you've got yourself the push velocity.
Last edited by SpeeDeeR; 03-20-2016 at
10:14
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