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[CS:GO] Keeping effects
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Kasea
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Join Date: Feb 2015
02-24-2016 , 20:48 Re: [CS:GO] Keeping effects
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Quote:
Originally Posted by
8guawong
use a repeat timer
It's map made, or are you suggesting i make a for loop to loop every env_spritetrail 2 a timer? o.o
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