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superwry
Junior Member
Join Date: Feb 2015
Old 02-17-2016 , 09:37   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #827

Quote:
Originally Posted by Theray070696 View Post
You'll want to use the remove slot (or whatever it's called) twice. I think it's the only attribute that can be applied multiple times and not erase the first application.
Thanks! It's nice that all attributes are explained thoroughly.

I'm still working on the imitation of the Psycho's Axe. Sadly more help are needed. Still having no idea on how to apply speed boost and full knockback resistance during the rampage as well as "Health restored is based on max health of enemy killed by you or near you".

Here are some attributes I'm having trouble implementing:
UberCharge applies a healing effect to all nearby teammates.(Booster Shot)
On Critical Hit: 100% knockback(Controller's Crux)(increased pushscale from moreaw2.smx?)
On hit against walls: you are forced upwards(camper's climber)(Is there a plugins for attributes from ramdomizer that I've missed?)

I'm supposed to get more familiar with all these awesome plugins for not being this frustrating while working on the imitation of those weapons.
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