View Single Post
PartialCloning
Senior Member
Join Date: Dec 2015
Old 12-27-2015 , 11:19   Re: Module: Orpheu (v2.6.3)
Reply With Quote #1436

Doesn't the game constantly send messages to players (developer 1;cl_showmessages 1)? If we're hooking every messagebegin and doing our checks there, then we might as well use a repeating 0.1 task to get the permanent hud effect. It shouldnt be that less efficient, if at all.

Wouldn't you say the most elegant method is for amxx to have a hud message forward? As that only has to be called when it sends the message? While register_message can still be used to hook map/half-life mods hud messages.
PartialCloning is offline