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+Use for TF2, hooked to secondary fire?
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thecount
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Join Date: Jul 2013
12-16-2015 , 18:48 Re: +Use for TF2, hooked to secondary fire?
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Quote:
Originally Posted by
cheddar
does the modifications I made on the plugin start do what you suggested?
Sort of, but it can easily be done with one line of code instead of declaring strings for no reason.
ServerCommand("tf_allow_player_use 1");
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