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[TF2] Rollermine spawner
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Dr. Greg House
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Join Date: Jun 2010
12-10-2015 , 17:42 Re: [TF2] Rollermine spawner
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15
Well you said timers and the like would be stupid, can't really help you at that point.^^
Also don't understand why you basically accept that the sounds should continue to play forever instead of checking for entity destruction and stopping the sound.
My two cents.
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