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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 10-26-2015 , 18:42   Re: [CS:GO] WarMod [BFG] <15.10.05.0938, 05-Oct-2015>
Reply With Quote #1095

Quote:
Originally Posted by krispx View Post
hi versatile_bfg,
if a player disconnects and we put a pause,
the player who will be back in the game ll be dead.

How fix that please ?
Test this version of the plugin: [This is not on the auto update version]

http://warmod.bitbucket.org/plugins/warmod_b.smx
http://warmod.bitbucket.org/scripting/warmod_b.sp
http://warmod.bitbucket.org/scriptin...e/warmod_b.inc
http://warmod.bitbucket.org/scriptin..._configs_b.inc

v15.10.27.0906b
- removed players table
- added text ready system
-- "wm_ready_panel "1" //Enable Ready Panel or text based system, Text = 0, Panel = 1
- added FreezeTime Spawn
- Changed wm_table_round_stats
--
PHP Code:
 CREATE TABLE IF NOT EXISTS `wm_table_round_stats` (`key_idINT(11UNSIGNED NOT NULL AUTO_INCREMENT, `match_idINT(11unsigned NOT NULL, `rounds_playedTINYINT(3unsigned NOT NULL,
 `
player_nameVARCHAR(64NOT NULL, `steam_id_64VARCHAR(20NOT NULL, `teamTINYINT(1NOT NULL, `killsTINYINT(2NOT NULL, `deathsTINYINT(2NOT NULL, `assistsTINYINT(2NOT NULL,
 `
head_shotsTINYINT(2NOT NULL, `team_killsTINYINT(2NOT NULL, `assists_team_attackTINYINT(2NOT NULL,
 `
damageINT(4NOT NULL, `hitsINT(4NOT NULL, `shotsINT(4NOT NULL, `last_aliveTINYINT(1NOT NULL, `clutch_wonTINYINT(1NOT NULL, `1kTINYINT(2NOT NULL, `2kTINYINT(2NOT NULL,
 `
3kTINYINT(2NOT NULL, `4kTINYINT(2NOT NULL, `5kTINYINT(2NOT NULLPRIMARY KEY (`key_id`)); 
- changed how folders are made - 511 instead of 751
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