View Single Post
Author Message
Prof. Orribilus
Member
Join Date: Jun 2013
Location: Italy
Old 08-17-2015 , 17:35   Managing bullets' penetration in walls
Reply With Quote #1

Hello.

I am making a map for DoD:S which offers some fight on a train, but unfortunately the thickness of train's walls is too little so MG's bullets pass through them from the beginning to the end of the train, and this is quite "cheatty".
So i am trying to understand if it is currently possibile in SourceMod to prevents bullets to pass (both graphically and effectively) through certain walls.

I have tried the OnTakeDamage hooking but it doesn't allow to stop bullets for preventing damage on the other side of the wall.

Should i use DHooks?
__________________

Prof. Orribilus is offline