stock Float:GetClassBaseSpeed(TFClassType:iClass) // NEEDTOUPDATE{ switch (iClass) { case TFClass_Scout: return 400.0; case TFClass_Soldier: return 240.0; case TFClass_Pyro: return 300.0; case TFClass_DemoMan: return 280.0; case TFClass_Heavy: return 230.0; case TFClass_Engineer: return 300.0; case TFClass_Medic: return 320.0; case TFClass_Sniper: return 300.0; case TFClass_Spy: return 300.0; } return 340.0;}