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asherkin
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Join Date: Aug 2009
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Old 07-06-2015 , 14:19   Re: So valve has made access for everyone to grab weapons.
Reply With Quote #5

Quote:
Originally Posted by Powerlord View Post
One could argue that TF2Items should have the ability to set Item IDs in the case that a plugin has a way of looking them up (via the Steam API if their backpack is public). Which would make said item visible if the item ID is valid.
As I must've said 50 times by now (probably a few of them to you), only equipped items are networked to clients, which gimps this considerably - even if you could look up a valid itemid from another source, the clients wouldn't have it so it wouldn't be made visible.

However, it does sound like we could now fake all items as being dropped ones bypassing those checks completely if that is currently working with manually-created weapons (why it doesn't check the item is valid in the original owner's inventory I do not know, and that sounds like a trivially easy fix for Valve to make). Who knows if that is actually a good idea however.
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