Hi
I'm trying to write a plugin that turns off the damage from drowning. That code does not work. Does anyone have an idea how to fix it?
Code:
public OnClientPutInServer(client)
{
SDKHook(client, SDKHook_WeaponCanUse, OnWeaponCanUse);
SDKHook(client, SDKHook_TraceAttack, TraceAttack);
}
public Action:TraceAttack(victim, &attacker, &inflictor, &Float:damage, &damagetype, &ammotype, hitbox, hitgroup)
{
if (damagetype == DMG_DROWN || damagetype == DMG_DROWNRECOVER)
{
damage = 0.0;
}
return Plugin_Continue;
}
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