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leszektojatak
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Join Date: Aug 2014
Location: PL
Old 05-29-2015 , 13:11   Re: Creating Custom gametype/mapgroup
Reply With Quote #5

Quote:
Originally Posted by DoPe^ View Post
He only want's to do it on friends because he takes money for pretty much everything.

Anyways, what does your startup line look like?

Also, gamemodes_server.txt should be placed in the root csgo folder, not csgo/cfg/


Try doing something like this

Code:
"Gamemodes_Server.txt"
{
    "gameTypes"
    {
        "classic"
        {
            "gameModes"
            {
                "competitive"
                {
                    "maxplayers" "10"
                    "exec"
                    {
                        "gamemode_competitive_gafoob.cfg"
                    }
                    "mapgroupsMP"
                    {
                        "mg_test" ""
                    }
                }
            }
        }
    }
    "mapgroups"
    {
        "mg_test"
        {
            "name" "mg_test"
            "maps"
            {
                "de_dust2" ""
                "de_train" ""
                "de_overpass" ""
                "de_nuke" ""
                "de_cbble" ""
                "de_inferno" ""
                "de_mirage" ""
                "de_cache" ""
                "de_dust2_night" ""
            }
        }
    }
}
In your server startup line change or add this if it's not there +mapgroup mg_test
+mapgroup defines the mapgroup you want to use from the gamemodes_server.txt

But post your startup line and i'll tell you what to change
this is good way should be run

I learned by my slelf wraiting map group cfg

Through trial and error i got my way to fix map reserved problem
but i did not write that this will not work cfg
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