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aron9forever
Veteran Member
Join Date: Feb 2013
Location: Rromania
Old 05-13-2015 , 15:38   Re: Dissable shooting when in duck
Reply With Quote #2

I think it would be better to just block the weapon from firing instead of removing it
look up the longjump plugin, you have to duck + move forward + jump to longjump so you will find a way to hook ducking in there

after you're done, read this to block the weapon from shooting
https://forums.alliedmods.net/showthread.php?t=41265
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Meanwhile, in 2050:
Quote:
Originally Posted by aron9forever
useless small optimizations
Quote:
Originally Posted by Black Rose View Post
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.
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