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Dr. Api
BANNED
Join Date: Mar 2015
Location: France
Old 04-14-2015 , 13:38   Re: There is a way to find prop_static
Reply With Quote #4

Yes, like I said due to the .nav it transform in world geometry but I was hopping a way
I would like to make explosive cars but the thing is if I make car with prop_physic bot CSGO don't detect. We can see with nav_edit 1 there are no meshes. Use "NPC CLIP" texture can resolve this but what happen is the car explode. Bot will jump in the air -_-

I need to put on prop_static cause it's a zombie riot server, zombies are only bots.

I will try to use this texture to an entities "trigger_*" or "func_*" with no hopes xD

Last edited by Dr. Api; 04-14-2015 at 13:45.
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